Layer is indispensable in drawing management when we use AutoCAD. Since it’s so important, there are a lot of layer tools available in AutoCAD. Finding layer names can be confusing, if you have lots of layers. You can work graphically now. You can freeze or lock AutoCAD layers by selecting objects as reference. No need […]
Creating Revit Family from 2D Drawings
Do you need to create a complex Revit family? If you don’t need to show it in 3D, just make it 2D! It will appear in plan, elevation, section anyway.
Revit Annotations: Dimension
We have done with modeling our building for now. After we placed Revit components, now we can produce descent drawings. Well, we haven’t learn about curtain wall and site/topography which I plan to write later. But let’s have fun for a while. We are going to discuss about the other modeling technique in Revit later, […]
DWG TrueView: Open and Save to Any Version of DWG
Are you still using old version of AutoCAD? If you need to open newer file version, use TrueView to convert it for free!
Controlling Annotation Scale Further
If you want to learn AutoCAD annotation scale in more details, here is a more advanced tutorial. See how we can use it for other annotations.
Introduction to Annotation Scale
If you want to learn basic and concept of Annotation Scale in AutoCAD, you can read this tutorial. There is more details on other article. Learn the basic, and see how it works!
AutoCAD 2010 Sticky Ribbon Panels
I found about this earlier today on Shaan blog. Now we can tear off ribbon panel and floats in your drawing area. Similar to toolbars. Having ribbon interface sometimes so annoying when we have to move to different tabs frequently. So I can just tear off some panels I use frequently, and stick to home […]
SubObject Selection Filter
It’s always surprise me what I found when playing around with AutoCAD. Today when I tried to explore the context menu, I found ‘subobject selection filter‘. I know Inventor has similar feature like this, but I never expect AutoCAD has one. As you probably know, now we can control until sub objects: vertex, edge, face, […]
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