Faking a Door With Material Texture

Imagine this: you are an interior designer, and one day your client show you a brochure or a catalog.

“I want my front door like this. Can you put it in your model and render it for me? And make the rendered model nice.”

What do you think if your client want a door like below?

classic door

It definitely take some time to create it. And become harder if your client is quite hard to be satisfied. He may come back later and want another door model!

If you want to represent a complex object like that, especially for quick presentation, you don’t need to model it. In the previous tutorial, we created a painting with material texture. Well, you can do the same with this door! I’ve seen many people have used this trick. However, some people never use it. When I show it, many of them are surprised. So let’s see how we can do it.

I quickly model walls, floor, and a door like this. The door is simply a 3D solid box.

3d_solid

Then I created a rendering material using the image. I set the scale to match the solid geometry size.

texture_transforms

How long do you need to create that?

This is the image I rendered in medium quality. Not bad for a few minutes modeling. I wonder how it would take to actually create the model…

door_front_final final_door

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  1. Sandra says

    Nice tip!
    One quick question though. Would it be possible to conjugate this with cutouts, so one could actually have the light come thru the windows?

    Sandra

  2. Nick says

    Hi Edwin
    My trick has been copy and paste the jpeg or bitmap onto the drawing.  Can you tell me the pros and cons of the two different method?